![]() ![]() I tend to jokingly refer to a lot of AAA game series that don’t appeal to me, such as Call of Duty, Halo, Assassin’s Creed, Uncharted, and 99% of major titles by Capcom, Koonami, Activisn, EA, or Ubisoft, as “normieshit.” The term “normie” is often used in edgy nerd cultures in a sarcastic fashion to refer to anyone without any eccentric traits or behaviors and is able to blend in with the mainstream. Yes that’s because this was a 7 th gen console title and the older ones were 16 bit games, but that’s precisely WHY Splatterhouse 2010 is superior it is the same vision but vastly expanded using today’s technology (err 2010’s at least). It has a far more involved and fleshed out story (no pub intended), offers much more content, has a much stronger and more developed sense of atmosphere, the gameplay is at least better than Splatterhouse 3’s, is less memorization based (except for some of those god damn platforming segments), involves a lot more depth, AND the graphics and sound quality are better. Even if it doesn’t succeed at everything, the sum of its parts still offers much more than the original games. Yes, the first two games may be more refined gameplay and design wise, and are thus “objectively” better at succeeding at what they set out to do, but the simple truth of the matter is that Splatterhouse 2010 attempts A LOT more. Yes, captain contrarian strikes one last time before the end of the year, and that this game is what I consider the best game in the series. ![]() I will just say, this game was an absolute blast to play. I actually played this game before any of the other Splatterhouse titles, but I finished it after I beat the original 4. So, this review has been in the works for quite some time. ![]()
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